
The third image comes from Ogata Yuichi, an artist at Mixi working on mobile smash hit Monster Strike. He decided to play up the idea that Japan has some of the most famous developers in the world but those developers keep making the same types of games, so he drew them as if they were on a Star Wars poster. The second image comes from Muhan Ogikubo, a pen name for an artist who has worked on some of Japan's biggest game franchises but requested we not use his real name. He describes his piece, showing two schoolgirls playing in the foreground and the fallout from Fukushima's nuclear disaster in the distance, as a way to show young people as the industry's future with the baggage from the past lingering behind. The first image comes from Takeshi Oga, who was the lead concept artist on Gravity Rush (you might know him from the game's box art) and has contributed to the Siren series and Final Fantasy 11. Rather than sum things up ourselves, we asked a handful of artists currently working in Japan's game industry to give their take on the industry. Instead, think of it as a sampling.Īnd it starts on the cover.


Inevitably, we couldn't get to everyone doing interesting things, so this isn't meant to be a comprehensive look at what's going on over there. So we decided to highlight some of the most interesting games, people and companies in Japan, to discuss what they're working on and look at how that work ties into Japan's game industry as a whole.

Takeshi Oga art (click each cover thumbnail for a high resolution version) Muhan Ogikubo art Ogata Yuichi art Kazutoshi Iida art Vin Hill art
